Cubase Slip Editing Method

Hi everyone,

my name is christian and I'm new to the forum. Obviously I'm not a native speaker, so be prepared for some experimental english:)

I tried to edit drums like in 006s awesome vid, but I have a problem. Moving the audio to the left is no deal, but if I have to move the audio to the right (drum hits, that are to early), there will be a gap in the audio. I marked it "yellow" in the picture-->



Seems to me, that I'm missing something essential here.
Any help is highly appreciated.

BTW: I'm on Windows7 and Cubase5.

Cheers'n'Beers
Christian
 
I have crossfades as default enabelt (like in the vid).

In Cubase4 (like in the vid) if you slip the audio to the right the "gap" is filled with the audio from "before the cut". Sorry for my terrible english. If I slip it to the right, the cut goes along with it. Is this halfway understandable?
Perhaps I should do a small video...

Rock on
Christian
 
Arrg...now it gets wicked. I tried it with Cubase4 from a friend of mine. Here I got the same problem but vice versa! Now I can slip the audio to the right with no gap. But if I cut a "to late" drum hit and try to move the audio forward (to the left) it is not possible. It's not moving... Any idea???
 
Like always...it was a user mistake. Before the editing I consolidated all my drum tracks, because I had a lot over drum overdubs, just for a better overview. But once consolidated, I could not slip the audio freely. I hope this prevents at least somebody doing the same mistake. Anyway, now a weekend of editing lousy drum tracks is before me...this will be fun:-(
 
Like always...it was a user mistake. Before the editing I consolidated all my drum tracks, because I had a lot over drum overdubs, just for a better overview. But once consolidated, I could not slip the audio freely. I hope this prevents at least somebody doing the same mistake. Anyway, now a weekend of editing lousy drum tracks is before me...this will be fun:-(

yep, once you bounce or consolidate (I think bounce is the cubase term here), it "resets" the region, so you have to drag the region forward a bit and THEN slip back to your desired point, just like the vid shows in the beginning when he is starting/setting up to do the whole song. For me, to avoid this, I only bounce/consolidate the stuff I've finished with rather than select all the regions in the song, which bounces or consolidates the edited stuff to the unedited.

I actually usually just slip edit the whole song before I do any consolidating. It doesn't seem to have any effect on my system and doesn't bog it down...Sometimes Zooming in and out can go a bit slower, but otherwise I can get through a whole song pretty easy.
 
yep, once you bounce or consolidate (I think bounce is the cubase term here), it "resets" the region, so you have to drag the region forward a bit and THEN slip back to your desired point

o_0 this sounds weird. in reaper, i "glue" (consolidate) everything before editing and i have never encountered such issues
 
But this is the Cubase method, not Reaper. I've never used "glue" in Cubase, so I don't know what it even does, really.

but if you watch the Cubase vid, you see 006 move the region forward and then SLIP it back to his desired starting point. As he says, it must be a Cubase thing and it might be some kind of "buffer" to allow moving the audio back and forth within the region.

Once you've made a lot of cuts and decide to bounce the audio, a new single complete region replaces the old cut up regions (provided you click OK to replace). As such, that newly bounced and created region needs to have a "buffer" put back in so you might need to move the region forward and then slip it back again to allow movement both ways.

This has been my experience anyway, and I'm assuming this is the issue Wurst was referencing. But, once I started bouncing ONLY the audio I had edited and kept the original "yet to be edited" region, I don't have to deal with this problem.
 
Ok so here's me demonstrating that bit about the ride cymbal/snare being too far apart when they're supposed to be hitting at the same time. No audio, unfortunately... quicktime screen capture = fail?

http://dl.dropbox.com/u/392637/Misc/JeffTDDrumEdit.mov

Anyways, what you basically do is just preserve the transient and cut the bleed between the trans and the snare hit.

I'm largely ignoring kicks in this video since they'll be quant'd afterwords and are inaudible in the OH.

Thank you for the vid, but a question....

What do you do there? I really don't know the sign on the audio files(anchor?), and don't know how you move this, after using the shear.
Can you explain?

Thanks
 
Quick question. I'm using 4 LE, and in the tool modifiers window, I dont have a split event option. Am I missing something?
 
Quick question. I'm using 4 LE, and in the tool modifiers window, I dont have a split event option. Am I missing something?

You are using LE - this is most likely the reason. LE is really limited, it wouldn't surprise me that this feature is not included. Just like in Studio 4 I am missing many great plug-ins from the full version of 4, and like so for Studio 5/full 5.

So in order for you to do this kind of editing you will have to just use the cut tool, the scissors on your tool bar (or press 3 - not the numpad 3!). Now, you still need the slip capability though. Does LE have Slip but not Split?
 
Yeap, I have slip. So I split with the scissors ahead of the transient, then use whatever hotkey I set for slip to move it?

Edit: I'm not going to be able to do this in LE. It will only let me split every measure! not just anywhere in between.
 
I've had a lot of people PM me recently asking how to make their events transparent like in my video, I have updated the first post with the image but here it is as well:

cubasepreferences.png
 
EDIT: NEVERMIND! Preferences>workarea then move sliders :lol:

Is there anyway to make the gridlines darker or change their color in cubase?

I'm using cubase 5 and the 16th note grid lines are so light they are almost impossible to see.
 
Also just wanted to throw some thank you's out there. I have drums for my EP that I needed editing and I was thinking my only option was to go into my college's music lab every day and try to figure out beat detective in the few hours a day the lab is open ( not to mention I've rarely used macs so I probably would have wasted even more time trying to get used to working on their comps)

so thanks for saving me time and grief!

I tested it out on a few measures and I love the total controll I have!

Need your opinion on this; What would you do if you have a kick and snare hit that are supposed to be on the same beat but the drummer slightly flams them? Just quantize the "kick" hit? Or do separate slip movements for the kick and do the snare+overheads separate?