Well, RRF has some 11 lead melodies, of which 8½ are guitar melodies, rest keyboard melodies (solos not counted). That's more than on Blooddrunk or AYDY, but it's about so much more than just lead melodies, that determines how juicy the album sounds. The number of melodies isn't that relevant, it's the melodicy of the album and atmosphere, which is not just about lead melodies. All those little melodic thingies here and there are what make the feeling, not just a superficial icecream melody...
Btw, I really like this how the doublebass tidal wave starts off with an orchestral hit and bass, at 0:17 - 0:22 some of the best seconds of music ever ^^ The orchestral hits Bodom use is like a doom bell or lightning or swords clashing together, so much dramatism, takes you "off guard", I really love them and would love to have more in their music:
https://www.youtube.com/watch?v=BkrSYdvSUnM
What I find awesome in the song AYDY is the way it starts and ends with a fast tempo but the midway is much slower, and it's a creative song. I'd really love COB to experiment with drastic tempo changes...
This kind of creativity and more dynamic possibilities with the soundworld due to the presence of keyboard is what separates Bodom from bands such as...
https://www.youtube.com/watch?v=0krreagQlyE
I hope Bodom make some great doublebass attacks with orchestral hits, and fuel the songs with heroic melodies and all kinds of atmosphere...
Here's an idea for a COB track:
Start with random cool shit, build up to a juicy melodic solo (such as Deadnight Warrior), then launch to a brutal doublebass tidal wave lead by a lightning-like orchestral hit, and lots of growling...
I think an important part of COB's potential lies in the possibilities to create really weird sounds with the keyboard. Then you've got of course a recipe of instruments and vocals that sound awesome together with creative songwriting. Then you've got the possibility to create the most badass and feelingful guitar riffing, which is essential in the trademark Bodom sound...
The way I feel the music is the guitars are a manifestation of the Reaper's unquestionable grim power and the torment and evil nature of the Bodom children, the heroic melodies represent the hopeless yet brave attempts to evade an inevitable death, or the willingness to follow the Reaper in blind faith, or just cutting throats in bloodlust, while the atmospheric keyboards and harmonies are spiritual echoes from the Abyss of the Lake...
...and these are the elements and feelings I hope to sense in the music, not the less interesting vibes, and lately it hasn't been all about the themes I mentioned.
You have some things like Hellhounds On My Trail with great atmosphere everywhere with the vibe of hellhounds chasing you in the forest of Bodom, and the difficulty to escape... A recent example of how it's definitely not just about technicality, there's a vision and feeling, not the most difficult riffing but they're done with such emotion you can feel the flaming black three-headed dogs chasing you through a forest. Atmosphere is all about creating a vision of something. There's both a vision and a feeling associated with it. The feeling originally derives from Alexi's personal experience and inspiration, such as regret and subconscious fear and anxiety, but he expresses it in a symbolic form.
I guess the vision and feeling can vary depending on the listener. I think Follow the Reaper (song) sounds energetic like it's pouring lifeforce all over me, while my brothers thinks it sounds very depressing. I think a lot of the Inearthed melodies in all their beauty sound very depressing (it's possible I'm associating depressing memories to them from the time I listened to them). When I listen to the harmony in Bodom Beach Terror it greatly collides with the lyrics "wash your hands in the lake of your blood just before you die"... The beautiful harmony makes me see a summer garden with apple trees and happiness... maybe it's the mindset of a madman getting his revenge smiling in extacy.